Roadmap
Daydream is in open alpha, with development proceeding quickly. Dates are targets; priorities shift as we learn, and we welcome requests.
Timeline
3 horizons · 12 items · Updated June 2026
Horizon 01 · June 2026
In your hands, or landing this month.
Daydream runs natively in your DAW as an Effect VST3, with tight ARA-enabled host integration, MIDI mapping, and much more.
Daydream VST respects host BPM and Key.
A native Ableton workflow: tempo-synced generation, easier sampling, and persistent network I/O.
Daydream packaged as a sampler-style Instrument VST3, with a piano roll mapped to the Daydream buffer
Train Daydream on songs and sounds you own, then generate using your personal sound
Horizon 02 · Q3 · Jul–Sep 2026
Under active development
Focus the generation on a single instrument. For example, track a guitar solo and then explore a trumpet version
Train styles for specific instruments rather then full mixes.
Shareable, UCS-taggable presets that capture a sound and pass it around. Because they're UCS-tagged, they interoperate with SoundMiner and Basehead.
Open Daydream to your own tools and pipelines — sync-licensing utilities, game-audio systems, UGC platforms, the VST ideas we'll never get to ourselves.
Horizon 04 · Q4 & beyond
Ideas we're researching. No dates yet.
Use Daydream in your live signal chain as though it were an effect pedal.
Internet connections can be scary if you're performing Live. Performant local generation currently requires a GPU, but we're exploring ways to reduce the memory requirements
Drive Daydream from inside a TD network for live visuals, installations, and VJ sets — generative audio that reacts in the same loop as the picture.
Tell us what would improve your workflow — the feature you wish existed, the output format you need, or how you'd like to use Daydream.