Credits = play time

Pay for the hours you play.

One pool of credits, every plug-in. Here's what each plan gets you.

  • Free

    40 min/mo

    $0 · 50 credits/mo

    Every instrument, full engine
    DAW plugins + browser
    No credit card required
    Start free
  • Pro

    Most popular
    ~8 hrs/mo

    $10/mo · 500 credits

    Everything in Free
    No maximum session length
    Top-ups: $10 for 500 more credits
    Get Pro
  • Max

    ~24 hrs/mo

    $30/mo · 1,750 credits

    3.5× Pro's credits for 3× the price
    No maximum session length
    Priority support
    Get Max
  • Custom

    Unlimited

    Studios & teams

    Design partnerships
    Volume discounts
    Custom support plan
    Contact us

Every plan includes

All the instruments

DreamSampler, DreamMachine, and DreamMAX in your DAW. No plugin is paywalled.

The full engine

Every control, every style, lightning-fast response. Free doesn't get a smaller model.

Your audio is yours

What you make with Daydream is your creative output and belongs to you, on every plan.

Cancel anytime

Plans are monthly. Cancel in the app and your access runs through the end of the cycle.

How credits work

Credits are play time

Generation meters at 1.25 credits a minute, about 75 an hour. Every plan's hours come from that one rate — no per-render fees, no surprise multipliers.

One pool, every tool

The same credits work in DreamSampler, DreamMachine, and DreamMAX, the web app, and the TouchDesigner operator. Spend them wherever you're creating.

Only while generating

Arranging, mixing, and recording what you captured cost nothing. Credits only deduct while the engine is streaming audio to you.

Run out mid-session? Add 500 credits for $10, as a one-off or automatically. Auto top-up is off by default; you can turn it on in account settings.

FAQ

No. The plugins are free to download, and the Free plan includes 50 credits every month to keep you playing. A paid plan buys more hours, not more features.

Credits work across every Daydream tool. Play DreamSampler, DreamMachine, and DreamMAX in your DAW, use the web app, or drive the TouchDesigner operator — everything deducts from the same pool. One plan, every instrument.

Cloud generation stops until your credits refresh at the next cycle. You can upgrade, top up mid-session on Pro and Max, or run the open-source engine locally on your own GPU, which is always free.

Yes, always. The DEMON engine is open source and runs on your own GPU for free. Cloud generation is there for when you don't have one, or when you want the fastest hardware without owning it.

No. Credits only deduct while the engine is generating audio. Time spent arranging, mixing, editing, or sitting connected but paused doesn't count.

No. Credits reset each billing cycle. Use them however you want during the month: production, sound design, live sets, or all three.

Yes. Making music with Daydream involves real human skill beyond prompting — the audio you generate is your creative output and belongs to you, on every plan including Free.

Yes. Cancel from Manage Subscription in the app. Your access continues through the end of your current billing cycle.

Yes, from Manage Subscription. Upgrades take effect immediately and are prorated. Downgrades take effect at the start of your next cycle.

Your subscription cancels. You keep any remaining credits for the current cycle, but won't receive new ones until you resubscribe.

Mostly H100s and RTX 5090s, with some lighter workflows on 4090s. The instruments target sub-100ms response, so they always run on the fastest hardware available.

Yes — you'll need a Daydream account, which is free to create.

Pro and Max subscribers can purchase credit packs at a rate of $10 for 500 credits. Free plan users do not have the option to purchase credit packs.

Start free. Play today.

The Free plan refills with 50 credits every month. No card required.