Guide · 2 min read
DreamSampler in GarageBand
Load the DreamSampler instrument on a track in GarageBand, play the live buffer, and export what you play.
Add DreamSampler to a track
- 1In the menu bar, open
GarageBand > Settings, go to theAudio/MIDItab, and checkEnable Audio Units. If you just installed DreamSampler, restart GarageBand so it rescans your plugins. - 2Create a Software Instrument track (
Option+Command+S). - 3Press
Bto open Smart Controls, expand thePlug-inssection, hover the Instrument slot (the top slot), and chooseAudio Units > Daydream > DreamSampler(the current alpha build shows asDreamSampler - Alpha). - 4Click
Sign inand finish in your browser if you haven't yet, then load a source and clickConnect. Once the live buffer fills, its waveform appears and the pads are playable.
Play it
- 1In Slice mode (the default), trigger slices from the on-screen pads, the
z x c v …/a s d f …keyboard rows, or MIDI notes from C1. - 2Switch to Classic or 1-Shot to play the whole buffer chromatically or as one-shots — both are MIDI-driven, so feed the track a MIDI clip or your controller.
Export the output
- 1GarageBand has no internal track-to-track routing, so capture your performance by exporting: record-enable the DreamSampler track, hit Record, and play — your take lands as a MIDI region.
- 2Solo the DreamSampler track, then choose
Share > Export Song to Diskto render it to an audio file.
The buffer stays essentially the same until parameters change — a replayed MIDI clip sounds the same as long as you leave the controls alone. Once you tweak the prompt or a control, the buffer regenerates and the old audio is gone, so record takes you want to keep.
If DreamSampler doesn't appear after enabling Audio Units, restart GarageBand; on a Mac with an Apple chip you may also need to right-click the GarageBand app in Applications, choose
Get Info, and enable Open using Rosetta.